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Thursday, November 7, 2024

Technical Elements (Classwork)

Here I will be writing down what I have been learning in class regarding technical elements such as camera, mise-en-scene, sound, and edit. 

Below are the collection of notes taken from my teacher's explanations in class and videos I watched regarding the topics. 

Camera 

The different camera angles and movements and their effects towards the audiences

Camera Angles 

1. Long shot: A shot in which the subject can be seen from head to toe. 

2. Establishing shot: Wider shots of landscapes and shots where the subject's full body appears smaller, often used in the beginning of the film or series to introduce the setting or as a method of making the subject look really small. 

3. Medium shot: Shows the subject from head to waist where the audiences are able to see what the subject is doing with their hands. 

4. Close-up shot: Shows the subject only from their head to their shoulders. This focuses the audiences on their facial expressions, giving them a better sense of what the subject is feeling or thinking about. 

5. Extreme close-up shot: Shows the subject only from above their eyebrows to below their mouth, or even closer. This is to really emphasize on their facial expressions, often making them look more threatening and sparking a sense of discomfort to the audiences due to the proximity.

6. POV shot: a shot from the character's POV, making things look more realistic. 

7. Over the shoulder shot: Seeing a subject or an object from another subject's shoulders

8. High angle shot: It is when the camera looks downwards, making the subject look more vulnerable as it is as if we are the ones looking down at them. It makes the audience feel pity or sympathy towards the subject. 

9. Low angle shot: When the camera looks upwards, mimicking us looking up towards someone. This makes the subject look more powerful and threatening. 

10. Dutch angle shot: When the camera is significantly tilted. This causes a sense of disorientation and uneasiness towards the audiences. 

11. Cowboy shot: Shot of a subject from the middle of their thigh and upwards. 

Camera Movements

1. Track: Moving the camera towards or away from the subject or to follow a moving object

2. Pan: Pivoting the camera to the side or fast movement sideways in order to follow a moving subject

3. Tilt: Pivoting the camera vertically up or down 

4. Hand-held shot: Random camera movements, makes the scene look like a realistic pov. 

5. Dolly zoom: A method of zooming in while the camera physically moves backwards 


Mise-en-Scene

Arrangement and design of visual elements within a frame or a scene 



Mise-en-Scene consists of:
1. Props
2. Hair
3. Lighting
4. Weather 
5. Set design 
6. Makeup
7. Blocking
8. Environment 
9. Costume 
10. Color
11. Focus lens
To convey emotion, theme, mood, and character traits. These are factors that helps the audiences accept what's happening. 


Sound


Sound can be divided into three types:


1. Diegetic sound: The sound within the world the character can experience
- Chairs sliding
- Background chatting
- Sound of the AC
Effect: Adds a sense of realism, reveals information to characters (and then audience).

2. Non diegetic sound: Sound that the audience can hear but the character can't hear
- Narrator
- Soundtrack
- Sound effect
Effect: Enhance meaning, create an emotional response in the audience. 

3. Trans diegetic sound: Sound that starts off as diegetic and turns non-diegetic later on, or vice versa. 
- example: Wall E
Effect: Creates a link between the audience and the world. More immersive. 



Edit

The process of selecting, arranging, and manipulating footage to create a cohesive and engaging story. 


Key words:
1. Shot: Camera frame
2. Cut: Editing technique
3. Sequence: Order the shots are in 
4. Montage: Different shots put together
5. Continuity: The flow when you edit one scene to another (it has to flow so it makes sense)
6. Pacing: Duration of the shots 

Editing techniques:
1. Montage: Compiling different shots together 
2. Non-montage: Just one long shot 
3. Parallel editing (cross cut): Shows 2 events happening at the same time in 2 different locations 
4. Cutaways and inserts: cuts to reactions, moving to different subjects, or showing of details
5. Match cut: When the cuts have the same compositions 
6. Cut to the beat (rhythmic editing): Synchronize the cuts to the music 
7. Flashback (analepsis) and flashforward (prolepsis): Adds context or information
8. Continuity: Has to flow to make things realistic and make sense


Reflection: This was really helpful in boosting my memory regarding the terms we learned in this topic as I have forgotten about the effects of some on the audience, where not only will this be beneficial for the making of the project as we have specific effects we want to create on the audience, it will also be beneficial for the theory exam as well as I will avoid cases where I forget about the terms and thus, have to put a random term to fill it in. 

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